Files
2026-03-31 13:10:46 +02:00

129 lines
5.4 KiB
Python

"""Modèles SQLAlchemy - Base de données HSBG AI."""
from datetime import datetime
from sqlalchemy import (
Column, Integer, String, Float, Boolean, Text,
DateTime, JSON, ForeignKey
)
from sqlalchemy.orm import DeclarativeBase, relationship
class Base(DeclarativeBase):
pass
class Hero(Base):
__tablename__ = "heroes"
id = Column(Integer, primary_key=True, index=True)
card_id = Column(String(64), unique=True, index=True, nullable=False)
name = Column(String(128), nullable=False)
hero_power = Column(Text, default="")
hp_cost = Column(Integer, default=0)
hp_cooldown = Column(Integer, default=0)
description = Column(Text, default="")
strengths = Column(JSON, default=list)
weaknesses = Column(JSON, default=list)
synergies = Column(JSON, default=list)
tier_rating = Column(Float, default=5.0)
patch_added = Column(String(16), default="")
is_active = Column(Boolean, default=True)
created_at = Column(DateTime, default=datetime.utcnow)
updated_at = Column(DateTime, default=datetime.utcnow, onupdate=datetime.utcnow)
class Minion(Base):
__tablename__ = "minions"
id = Column(Integer, primary_key=True, index=True)
card_id = Column(String(64), unique=True, index=True, nullable=False)
name = Column(String(128), nullable=False)
tier = Column(String(2), nullable=False, default="1")
race = Column(JSON, default=list)
attack = Column(Integer, default=0)
health = Column(Integer, default=0)
tavern_cost = Column(Integer, default=3)
is_golden = Column(Boolean, default=False)
has_divine = Column(Boolean, default=False)
has_taunt = Column(Boolean, default=False)
has_windfury = Column(Boolean, default=False)
has_poisonous = Column(Boolean, default=False)
has_reborn = Column(Boolean, default=False)
battlecry = Column(Text, default="")
deathrattle = Column(Text, default="")
on_attack = Column(Text, default="")
passive = Column(Text, default="")
synergies = Column(JSON, default=list)
keywords = Column(JSON, default=list)
patch_added = Column(String(16), default="")
is_active = Column(Boolean, default=True)
created_at = Column(DateTime, default=datetime.utcnow)
updated_at = Column(DateTime, default=datetime.utcnow, onupdate=datetime.utcnow)
class Spell(Base):
__tablename__ = "spells"
id = Column(Integer, primary_key=True, index=True)
card_id = Column(String(64), unique=True, index=True, nullable=False)
name = Column(String(128), nullable=False)
tier = Column(String(2), default="1")
cost = Column(Integer, default=0)
effect = Column(Text, default="")
target = Column(String(64), default="minion")
keywords = Column(JSON, default=list)
is_active = Column(Boolean, default=True)
created_at = Column(DateTime, default=datetime.utcnow)
class GameSession(Base):
__tablename__ = "game_sessions"
id = Column(Integer, primary_key=True, index=True)
started_at = Column(DateTime, default=datetime.utcnow)
ended_at = Column(DateTime, nullable=True)
hero_id = Column(Integer, ForeignKey("heroes.id"), nullable=True)
final_place = Column(Integer, nullable=True)
total_turns = Column(Integer, default=0)
is_active = Column(Boolean, default=True)
session_meta = Column(JSON, default=dict)
hero = relationship("Hero")
decisions = relationship("AIDecision", back_populates="session")
class AIDecision(Base):
__tablename__ = "ai_decisions"
id = Column(Integer, primary_key=True, index=True)
session_id = Column(Integer, ForeignKey("game_sessions.id"), nullable=False)
turn = Column(Integer, default=0)
phase = Column(String(32), default="recruit")
game_state = Column(JSON, default=dict)
recommendation = Column(JSON, default=dict)
reasoning = Column(Text, default="")
confidence = Column(Float, default=0.5)
was_followed = Column(Boolean, nullable=True)
outcome_rating = Column(Integer, nullable=True)
user_feedback = Column(Text, nullable=True)
better_decision = Column(JSON, nullable=True)
model_used = Column(String(64), default="heuristic")
processing_ms = Column(Integer, default=0)
created_at = Column(DateTime, default=datetime.utcnow)
session = relationship("GameSession", back_populates="decisions")
class LearningFeedback(Base):
__tablename__ = "learning_feedback"
id = Column(Integer, primary_key=True, index=True)
decision_id = Column(Integer, ForeignKey("ai_decisions.id"), nullable=False)
rating = Column(String(8), default="neutral")
better_action = Column(JSON, nullable=True)
comment = Column(Text, nullable=True)
trained = Column(Boolean, default=False)
created_at = Column(DateTime, default=datetime.utcnow)
decision = relationship("AIDecision")
class Patch(Base):
__tablename__ = "patches"
id = Column(Integer, primary_key=True, index=True)
version = Column(String(16), unique=True, nullable=False)
release_date = Column(DateTime)
changes = Column(JSON, default=dict)
notes = Column(Text, default="")
created_at = Column(DateTime, default=datetime.utcnow)