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T-Display-S3-main/example/lv_demos/lv_conf.h
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/**
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* @file lv_conf.h
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* Configuration file for v8.3.0-dev
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*/
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/*
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* Copy this file as `lv_conf.h`
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* 1. simply next to the `lvgl` folder
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* 2. or any other places and
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* - define `LV_CONF_INCLUDE_SIMPLE`
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* - add the path as include path
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*/
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/* clang-format off */
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#if 1 /*Set it to "1" to enable content*/
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#ifndef LV_CONF_H
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#define LV_CONF_H
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#include <stdint.h>
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/*====================
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COLOR SETTINGS
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*====================*/
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/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
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#define LV_COLOR_DEPTH 16
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/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
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#define LV_COLOR_16_SWAP 1
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/*Enable features to draw on transparent background.
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*It's required if opa, and transform_* style properties are used.
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*Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/
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#define LV_COLOR_SCREEN_TRANSP 0
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/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
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* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
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#define LV_COLOR_MIX_ROUND_OFS 0
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/*Images pixels with this color will not be drawn if they are chroma keyed)*/
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#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
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/*=========================
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MEMORY SETTINGS
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*=========================*/
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/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
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#define LV_MEM_CUSTOM 1
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#if LV_MEM_CUSTOM == 0
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/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
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#define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/
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/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
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#define LV_MEM_ADR 0 /*0: unused*/
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/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
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#if LV_MEM_ADR == 0
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#undef LV_MEM_POOL_INCLUDE
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#undef LV_MEM_POOL_ALLOC
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#endif
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#else /*LV_MEM_CUSTOM*/
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#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
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#define LV_MEM_CUSTOM_ALLOC malloc
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#define LV_MEM_CUSTOM_FREE free
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#define LV_MEM_CUSTOM_REALLOC realloc
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#endif /*LV_MEM_CUSTOM*/
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/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
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*You will see an error log message if there wasn't enough buffers. */
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#define LV_MEM_BUF_MAX_NUM 16
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/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
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#define LV_MEMCPY_MEMSET_STD 0
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/*====================
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HAL SETTINGS
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*====================*/
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/*Default display refresh period. LVG will redraw changed areas with this period time*/
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#define LV_DISP_DEF_REFR_PERIOD 16 /*[ms]*/
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/*Input device read period in milliseconds*/
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#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/
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/*Use a custom tick source that tells the elapsed time in milliseconds.
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*It removes the need to manually update the tick with `lv_tick_inc()`)*/
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#define LV_TICK_CUSTOM 1
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#if LV_TICK_CUSTOM
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#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
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#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
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#endif /*LV_TICK_CUSTOM*/
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/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
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*(Not so important, you can adjust it to modify default sizes and spaces)*/
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#define LV_DPI_DEF 130 /*[px/inch]*/
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/*=======================
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* FEATURE CONFIGURATION
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*=======================*/
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/*-------------
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* Drawing
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*-----------*/
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/*Enable complex draw engine.
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*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
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#define LV_DRAW_COMPLEX 1
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#if LV_DRAW_COMPLEX != 0
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/*Allow buffering some shadow calculation.
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*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
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*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
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#define LV_SHADOW_CACHE_SIZE 0
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/* Set number of maximally cached circle data.
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* The circumference of 1/4 circle are saved for anti-aliasing
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* radius * 4 bytes are used per circle (the most often used radiuses are saved)
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* 0: to disable caching */
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#define LV_CIRCLE_CACHE_SIZE 4
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#endif /*LV_DRAW_COMPLEX*/
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/**
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* "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer
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* and blend it as an image with the given opacity.
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* Note that `bg_opa`, `text_opa` etc don't require buffering into layer)
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* The widget can be buffered in smaller chunks to avoid using large buffers.
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*
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* - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it
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* - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes] used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.
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*
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* Both buffer sizes are in bytes.
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* "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers
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* and can't be drawn in chunks. So these settings affects only widgets with opacity.
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*/
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#define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024)
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#define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024)
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/*Default image cache size. Image caching keeps the images opened.
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*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
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*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
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*However the opened images might consume additional RAM.
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*0: to disable caching*/
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#define LV_IMG_CACHE_DEF_SIZE 0
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/*Number of stops allowed per gradient. Increase this to allow more stops.
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*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
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#define LV_GRADIENT_MAX_STOPS 2
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/*Default gradient buffer size.
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*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
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*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
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*If the cache is too small the map will be allocated only while it's required for the drawing.
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*0 mean no caching.*/
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#define LV_GRAD_CACHE_DEF_SIZE 0
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/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
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*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
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*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
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#define LV_DITHER_GRADIENT 0
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#if LV_DITHER_GRADIENT
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/*Add support for error diffusion dithering.
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*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
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*The increase in memory consumption is (24 bits * object's width)*/
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#define LV_DITHER_ERROR_DIFFUSION 0
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#endif
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/*Maximum buffer size to allocate for rotation.
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*Only used if software rotation is enabled in the display driver.*/
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#define LV_DISP_ROT_MAX_BUF (10*1024)
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/*-------------
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* GPU
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*-----------*/
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/*Use Arm's 2D acceleration library Arm-2D */
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#define LV_USE_GPU_ARM2D 0
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/*Use STM32's DMA2D (aka Chrom Art) GPU*/
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#define LV_USE_GPU_STM32_DMA2D 0
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#if LV_USE_GPU_STM32_DMA2D
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/*Must be defined to include path of CMSIS header of target processor
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e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
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#define LV_GPU_DMA2D_CMSIS_INCLUDE
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#endif
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/*Use SWM341's DMA2D GPU*/
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#define LV_USE_GPU_SWM341_DMA2D 0
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#if LV_USE_GPU_SWM341_DMA2D
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#define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h"
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#endif
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/*Use NXP's PXP GPU iMX RTxxx platforms*/
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#define LV_USE_GPU_NXP_PXP 0
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#if LV_USE_GPU_NXP_PXP
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/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
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* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
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* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
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*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
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*/
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#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
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#endif
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/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
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#define LV_USE_GPU_NXP_VG_LITE 0
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/*Use SDL renderer API*/
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#define LV_USE_GPU_SDL 0
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#if LV_USE_GPU_SDL
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#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
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/*Texture cache size, 8MB by default*/
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#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
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/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
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#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
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#endif
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/*-------------
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* Logging
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*-----------*/
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/*Enable the log module*/
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#define LV_USE_LOG 0
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#if LV_USE_LOG
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/*How important log should be added:
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*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
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*LV_LOG_LEVEL_INFO Log important events
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*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
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*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
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*LV_LOG_LEVEL_USER Only logs added by the user
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*LV_LOG_LEVEL_NONE Do not log anything*/
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#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
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/*1: Print the log with 'printf';
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*0: User need to register a callback with `lv_log_register_print_cb()`*/
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#define LV_LOG_PRINTF 0
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/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
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#define LV_LOG_TRACE_MEM 1
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#define LV_LOG_TRACE_TIMER 1
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#define LV_LOG_TRACE_INDEV 1
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#define LV_LOG_TRACE_DISP_REFR 1
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#define LV_LOG_TRACE_EVENT 1
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#define LV_LOG_TRACE_OBJ_CREATE 1
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#define LV_LOG_TRACE_LAYOUT 1
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#define LV_LOG_TRACE_ANIM 1
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#endif /*LV_USE_LOG*/
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/*-------------
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* Asserts
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*-----------*/
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/*Enable asserts if an operation is failed or an invalid data is found.
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*If LV_USE_LOG is enabled an error message will be printed on failure*/
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#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
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#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
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#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
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#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
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#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
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/*Add a custom handler when assert happens e.g. to restart the MCU*/
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#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
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#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
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/*-------------
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* Others
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*-----------*/
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/*1: Show CPU usage and FPS count*/
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#define LV_USE_PERF_MONITOR 0
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#if LV_USE_PERF_MONITOR
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#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
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#endif
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/*1: Show the used memory and the memory fragmentation
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* Requires LV_MEM_CUSTOM = 0*/
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#define LV_USE_MEM_MONITOR 0
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#if LV_USE_MEM_MONITOR
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#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
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#endif
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/*1: Draw random colored rectangles over the redrawn areas*/
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#define LV_USE_REFR_DEBUG 0
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/*Change the built in (v)snprintf functions*/
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#define LV_SPRINTF_CUSTOM 0
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#if LV_SPRINTF_CUSTOM
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#define LV_SPRINTF_INCLUDE <stdio.h>
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#define lv_snprintf snprintf
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#define lv_vsnprintf vsnprintf
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#else /*LV_SPRINTF_CUSTOM*/
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#define LV_SPRINTF_USE_FLOAT 0
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#endif /*LV_SPRINTF_CUSTOM*/
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#define LV_USE_USER_DATA 1
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/*Garbage Collector settings
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*Used if lvgl is bound to higher level language and the memory is managed by that language*/
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#define LV_ENABLE_GC 0
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#if LV_ENABLE_GC != 0
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#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
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#endif /*LV_ENABLE_GC*/
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/*=====================
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* COMPILER SETTINGS
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*====================*/
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/*For big endian systems set to 1*/
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#define LV_BIG_ENDIAN_SYSTEM 0
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/*Define a custom attribute to `lv_tick_inc` function*/
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#define LV_ATTRIBUTE_TICK_INC
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/*Define a custom attribute to `lv_timer_handler` function*/
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#define LV_ATTRIBUTE_TIMER_HANDLER
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/*Define a custom attribute to `lv_disp_flush_ready` function*/
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#define LV_ATTRIBUTE_FLUSH_READY
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/*Required alignment size for buffers*/
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#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
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/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
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* E.g. __attribute__((aligned(4)))*/
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#define LV_ATTRIBUTE_MEM_ALIGN
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/*Attribute to mark large constant arrays for example font's bitmaps*/
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#define LV_ATTRIBUTE_LARGE_CONST
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/*Compiler prefix for a big array declaration in RAM*/
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#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
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/*Place performance critical functions into a faster memory (e.g RAM)*/
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#define LV_ATTRIBUTE_FAST_MEM
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/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
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#define LV_ATTRIBUTE_DMA
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/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
|
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*should also appear on LVGL binding API such as Micropython.*/
|
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#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
|
||||
|
||||
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
|
||||
#define LV_USE_LARGE_COORD 0
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/*==================
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||||
* FONT USAGE
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||||
*===================*/
|
||||
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||||
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
|
||||
*https://fonts.google.com/specimen/Montserrat*/
|
||||
#define LV_FONT_MONTSERRAT_8 0
|
||||
#define LV_FONT_MONTSERRAT_10 0
|
||||
#define LV_FONT_MONTSERRAT_12 1
|
||||
#define LV_FONT_MONTSERRAT_14 1
|
||||
#define LV_FONT_MONTSERRAT_16 1
|
||||
#define LV_FONT_MONTSERRAT_18 0
|
||||
#define LV_FONT_MONTSERRAT_20 0
|
||||
#define LV_FONT_MONTSERRAT_22 0
|
||||
#define LV_FONT_MONTSERRAT_24 0
|
||||
#define LV_FONT_MONTSERRAT_26 0
|
||||
#define LV_FONT_MONTSERRAT_28 0
|
||||
#define LV_FONT_MONTSERRAT_30 0
|
||||
#define LV_FONT_MONTSERRAT_32 0
|
||||
#define LV_FONT_MONTSERRAT_34 0
|
||||
#define LV_FONT_MONTSERRAT_36 0
|
||||
#define LV_FONT_MONTSERRAT_38 0
|
||||
#define LV_FONT_MONTSERRAT_40 0
|
||||
#define LV_FONT_MONTSERRAT_42 0
|
||||
#define LV_FONT_MONTSERRAT_44 0
|
||||
#define LV_FONT_MONTSERRAT_46 0
|
||||
#define LV_FONT_MONTSERRAT_48 0
|
||||
|
||||
/*Demonstrate special features*/
|
||||
#define LV_FONT_MONTSERRAT_12_SUBPX 0
|
||||
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
|
||||
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
|
||||
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
|
||||
|
||||
/*Pixel perfect monospace fonts*/
|
||||
#define LV_FONT_UNSCII_8 0
|
||||
#define LV_FONT_UNSCII_16 0
|
||||
|
||||
/*Optionally declare custom fonts here.
|
||||
*You can use these fonts as default font too and they will be available globally.
|
||||
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
|
||||
#define LV_FONT_CUSTOM_DECLARE
|
||||
|
||||
/*Always set a default font*/
|
||||
#define LV_FONT_DEFAULT &lv_font_montserrat_14
|
||||
|
||||
/*Enable handling large font and/or fonts with a lot of characters.
|
||||
*The limit depends on the font size, font face and bpp.
|
||||
*Compiler error will be triggered if a font needs it.*/
|
||||
#define LV_FONT_FMT_TXT_LARGE 0
|
||||
|
||||
/*Enables/disables support for compressed fonts.*/
|
||||
#define LV_USE_FONT_COMPRESSED 0
|
||||
|
||||
/*Enable subpixel rendering*/
|
||||
#define LV_USE_FONT_SUBPX 0
|
||||
#if LV_USE_FONT_SUBPX
|
||||
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
|
||||
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
|
||||
#endif
|
||||
|
||||
/*=================
|
||||
* TEXT SETTINGS
|
||||
*=================*/
|
||||
|
||||
/**
|
||||
* Select a character encoding for strings.
|
||||
* Your IDE or editor should have the same character encoding
|
||||
* - LV_TXT_ENC_UTF8
|
||||
* - LV_TXT_ENC_ASCII
|
||||
*/
|
||||
#define LV_TXT_ENC LV_TXT_ENC_UTF8
|
||||
|
||||
/*Can break (wrap) texts on these chars*/
|
||||
#define LV_TXT_BREAK_CHARS " ,.;:-_"
|
||||
|
||||
/*If a word is at least this long, will break wherever "prettiest"
|
||||
*To disable, set to a value <= 0*/
|
||||
#define LV_TXT_LINE_BREAK_LONG_LEN 0
|
||||
|
||||
/*Minimum number of characters in a long word to put on a line before a break.
|
||||
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
|
||||
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
|
||||
|
||||
/*Minimum number of characters in a long word to put on a line after a break.
|
||||
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
|
||||
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
|
||||
|
||||
/*The control character to use for signalling text recoloring.*/
|
||||
#define LV_TXT_COLOR_CMD "#"
|
||||
|
||||
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
|
||||
*The direction will be processed according to the Unicode Bidirectional Algorithm:
|
||||
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
|
||||
#define LV_USE_BIDI 0
|
||||
#if LV_USE_BIDI
|
||||
/*Set the default direction. Supported values:
|
||||
*`LV_BASE_DIR_LTR` Left-to-Right
|
||||
*`LV_BASE_DIR_RTL` Right-to-Left
|
||||
*`LV_BASE_DIR_AUTO` detect texts base direction*/
|
||||
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
|
||||
#endif
|
||||
|
||||
/*Enable Arabic/Persian processing
|
||||
*In these languages characters should be replaced with an other form based on their position in the text*/
|
||||
#define LV_USE_ARABIC_PERSIAN_CHARS 0
|
||||
|
||||
/*==================
|
||||
* WIDGET USAGE
|
||||
*================*/
|
||||
|
||||
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
|
||||
|
||||
#define LV_USE_ARC 1
|
||||
|
||||
#define LV_USE_BAR 1
|
||||
|
||||
#define LV_USE_BTN 1
|
||||
|
||||
#define LV_USE_BTNMATRIX 1
|
||||
|
||||
#define LV_USE_CANVAS 1
|
||||
|
||||
#define LV_USE_CHECKBOX 1
|
||||
|
||||
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
|
||||
|
||||
#define LV_USE_IMG 1 /*Requires: lv_label*/
|
||||
|
||||
#define LV_USE_LABEL 1
|
||||
#if LV_USE_LABEL
|
||||
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
|
||||
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
|
||||
#endif
|
||||
|
||||
#define LV_USE_LINE 1
|
||||
|
||||
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
|
||||
#if LV_USE_ROLLER
|
||||
#define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
|
||||
#endif
|
||||
|
||||
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
|
||||
|
||||
#define LV_USE_SWITCH 1
|
||||
|
||||
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
|
||||
#if LV_USE_TEXTAREA != 0
|
||||
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
|
||||
#endif
|
||||
|
||||
#define LV_USE_TABLE 1
|
||||
|
||||
/*==================
|
||||
* EXTRA COMPONENTS
|
||||
*==================*/
|
||||
|
||||
/*-----------
|
||||
* Widgets
|
||||
*----------*/
|
||||
#define LV_USE_ANIMIMG 1
|
||||
|
||||
#define LV_USE_CALENDAR 1
|
||||
#if LV_USE_CALENDAR
|
||||
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0
|
||||
#if LV_CALENDAR_WEEK_STARTS_MONDAY
|
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
|
||||
#else
|
||||
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
|
||||
#endif
|
||||
|
||||
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
|
||||
#define LV_USE_CALENDAR_HEADER_ARROW 1
|
||||
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
|
||||
#endif /*LV_USE_CALENDAR*/
|
||||
|
||||
#define LV_USE_CHART 1
|
||||
|
||||
#define LV_USE_COLORWHEEL 1
|
||||
|
||||
#define LV_USE_IMGBTN 1
|
||||
|
||||
#define LV_USE_KEYBOARD 1
|
||||
|
||||
#define LV_USE_LED 1
|
||||
|
||||
#define LV_USE_LIST 1
|
||||
|
||||
#define LV_USE_MENU 1
|
||||
|
||||
#define LV_USE_METER 1
|
||||
|
||||
#define LV_USE_MSGBOX 1
|
||||
|
||||
#define LV_USE_SPAN 1
|
||||
#if LV_USE_SPAN
|
||||
/*A line text can contain maximum num of span descriptor */
|
||||
#define LV_SPAN_SNIPPET_STACK_SIZE 64
|
||||
#endif
|
||||
|
||||
#define LV_USE_SPINBOX 1
|
||||
|
||||
#define LV_USE_SPINNER 1
|
||||
|
||||
#define LV_USE_TABVIEW 1
|
||||
|
||||
#define LV_USE_TILEVIEW 1
|
||||
|
||||
#define LV_USE_WIN 1
|
||||
|
||||
/*-----------
|
||||
* Themes
|
||||
*----------*/
|
||||
|
||||
/*A simple, impressive and very complete theme*/
|
||||
#define LV_USE_THEME_DEFAULT 1
|
||||
#if LV_USE_THEME_DEFAULT
|
||||
|
||||
/*0: Light mode; 1: Dark mode*/
|
||||
#define LV_THEME_DEFAULT_DARK 1
|
||||
|
||||
/*1: Enable grow on press*/
|
||||
#define LV_THEME_DEFAULT_GROW 1
|
||||
|
||||
/*Default transition time in [ms]*/
|
||||
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
|
||||
#endif /*LV_USE_THEME_DEFAULT*/
|
||||
|
||||
/*A very simple theme that is a good starting point for a custom theme*/
|
||||
#define LV_USE_THEME_BASIC 1
|
||||
|
||||
/*A theme designed for monochrome displays*/
|
||||
#define LV_USE_THEME_MONO 1
|
||||
|
||||
/*-----------
|
||||
* Layouts
|
||||
*----------*/
|
||||
|
||||
/*A layout similar to Flexbox in CSS.*/
|
||||
#define LV_USE_FLEX 1
|
||||
|
||||
/*A layout similar to Grid in CSS.*/
|
||||
#define LV_USE_GRID 1
|
||||
|
||||
/*---------------------
|
||||
* 3rd party libraries
|
||||
*--------------------*/
|
||||
|
||||
/*File system interfaces for common APIs */
|
||||
|
||||
/*API for fopen, fread, etc*/
|
||||
#define LV_USE_FS_STDIO 0
|
||||
#if LV_USE_FS_STDIO
|
||||
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
||||
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*API for open, read, etc*/
|
||||
#define LV_USE_FS_POSIX 0
|
||||
#if LV_USE_FS_POSIX
|
||||
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
||||
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*API for CreateFile, ReadFile, etc*/
|
||||
#define LV_USE_FS_WIN32 0
|
||||
#if LV_USE_FS_WIN32
|
||||
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
|
||||
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
|
||||
#define LV_USE_FS_FATFS 0
|
||||
#if LV_USE_FS_FATFS
|
||||
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
|
||||
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
|
||||
#endif
|
||||
|
||||
/*PNG decoder library*/
|
||||
#define LV_USE_PNG 0
|
||||
|
||||
/*BMP decoder library*/
|
||||
#define LV_USE_BMP 0
|
||||
|
||||
/* JPG + split JPG decoder library.
|
||||
* Split JPG is a custom format optimized for embedded systems. */
|
||||
#define LV_USE_SJPG 0
|
||||
|
||||
/*GIF decoder library*/
|
||||
#define LV_USE_GIF 1
|
||||
|
||||
/*QR code library*/
|
||||
#define LV_USE_QRCODE 0
|
||||
|
||||
/*FreeType library*/
|
||||
#define LV_USE_FREETYPE 0
|
||||
#if LV_USE_FREETYPE
|
||||
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
|
||||
#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
|
||||
#if LV_FREETYPE_CACHE_SIZE >= 0
|
||||
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
|
||||
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
|
||||
/* if font size >= 256, must be configured as image cache */
|
||||
#define LV_FREETYPE_SBIT_CACHE 0
|
||||
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
|
||||
/* (0:use system defaults) */
|
||||
#define LV_FREETYPE_CACHE_FT_FACES 0
|
||||
#define LV_FREETYPE_CACHE_FT_SIZES 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/*Rlottie library*/
|
||||
#define LV_USE_RLOTTIE 0
|
||||
|
||||
/*FFmpeg library for image decoding and playing videos
|
||||
*Supports all major image formats so do not enable other image decoder with it*/
|
||||
#define LV_USE_FFMPEG 0
|
||||
#if LV_USE_FFMPEG
|
||||
/*Dump input information to stderr*/
|
||||
#define LV_FFMPEG_DUMP_FORMAT 0
|
||||
#endif
|
||||
|
||||
/*-----------
|
||||
* Others
|
||||
*----------*/
|
||||
|
||||
/*1: Enable API to take snapshot for object*/
|
||||
#define LV_USE_SNAPSHOT 0
|
||||
|
||||
/*1: Enable Monkey test*/
|
||||
#define LV_USE_MONKEY 0
|
||||
|
||||
/*1: Enable grid navigation*/
|
||||
#define LV_USE_GRIDNAV 0
|
||||
|
||||
/*1: Enable lv_obj fragment*/
|
||||
#define LV_USE_FRAGMENT 0
|
||||
|
||||
/*1: Support using images as font in label or span widgets */
|
||||
#define LV_USE_IMGFONT 0
|
||||
|
||||
/*1: Enable a published subscriber based messaging system */
|
||||
#define LV_USE_MSG 1
|
||||
|
||||
/*1: Enable Pinyin input method*/
|
||||
/*Requires: lv_keyboard*/
|
||||
#define LV_USE_IME_PINYIN 0
|
||||
#if LV_USE_IME_PINYIN
|
||||
/*1: Use default thesaurus*/
|
||||
/*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
|
||||
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1
|
||||
/*Set the maximum number of candidate panels that can be displayed*/
|
||||
/*This needs to be adjusted according to the size of the screen*/
|
||||
#define LV_IME_PINYIN_CAND_TEXT_NUM 6
|
||||
#endif
|
||||
|
||||
/*==================
|
||||
* EXAMPLES
|
||||
*==================*/
|
||||
|
||||
/*Enable the examples to be built with the library*/
|
||||
#define LV_BUILD_EXAMPLES 1
|
||||
|
||||
/*===================
|
||||
* DEMO USAGE
|
||||
====================*/
|
||||
|
||||
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
|
||||
#define LV_USE_DEMO_WIDGETS 1
|
||||
#if LV_USE_DEMO_WIDGETS
|
||||
#define LV_DEMO_WIDGETS_SLIDESHOW 0
|
||||
#endif
|
||||
|
||||
/*Demonstrate the usage of encoder and keyboard*/
|
||||
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
|
||||
|
||||
/*Benchmark your system*/
|
||||
#define LV_USE_DEMO_BENCHMARK 0
|
||||
#if LV_USE_DEMO_BENCHMARK
|
||||
/*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
|
||||
#define LV_DEMO_BENCHMARK_RGB565A8 0
|
||||
#endif
|
||||
|
||||
/*Stress test for LVGL*/
|
||||
#define LV_USE_DEMO_STRESS 0
|
||||
|
||||
/*Music player demo*/
|
||||
#define LV_USE_DEMO_MUSIC 0
|
||||
#if LV_USE_DEMO_MUSIC
|
||||
#define LV_DEMO_MUSIC_SQUARE 0
|
||||
#define LV_DEMO_MUSIC_LANDSCAPE 0
|
||||
#define LV_DEMO_MUSIC_ROUND 0
|
||||
#define LV_DEMO_MUSIC_LARGE 0
|
||||
#define LV_DEMO_MUSIC_AUTO_PLAY 0
|
||||
#endif
|
||||
|
||||
/*--END OF LV_CONF_H--*/
|
||||
|
||||
#endif /*LV_CONF_H*/
|
||||
|
||||
#endif /*End of "Content enable"*/
|
||||
232
T-Display-S3-main/example/lv_demos/lv_demos.ino
Normal file
232
T-Display-S3-main/example/lv_demos/lv_demos.ino
Normal file
@@ -0,0 +1,232 @@
|
||||
#ifndef USEPLATFORMIO
|
||||
#error "This example can only be run on platformIO"
|
||||
#endif
|
||||
|
||||
/* Please make sure your touch IC model. */
|
||||
// #define TOUCH_MODULES_CST_MUTUAL
|
||||
// #define TOUCH_MODULES_CST_SELF
|
||||
|
||||
|
||||
#include "TouchLib.h"
|
||||
// #define TOUCH_READ_FROM_INTERRNUPT
|
||||
|
||||
/* The product now has two screens, and the initialization code needs a small change in the new version. The LCD_MODULE_CMD_1 is used to define the
|
||||
* switch macro. */
|
||||
#define LCD_MODULE_CMD_1
|
||||
|
||||
/*
|
||||
This example can only be run on platformIO.
|
||||
Because Arduino cannot index into the demos directory.
|
||||
*/
|
||||
#include "demos/lv_demos.h"
|
||||
#include "lv_conf.h"
|
||||
#include "lvgl.h" /* https://github.com/lvgl/lvgl.git */
|
||||
|
||||
#include "Arduino.h"
|
||||
#include "Wire.h"
|
||||
#include "esp_lcd_panel_io.h"
|
||||
#include "esp_lcd_panel_ops.h"
|
||||
#include "esp_lcd_panel_vendor.h"
|
||||
#include "pin_config.h"
|
||||
|
||||
esp_lcd_panel_io_handle_t io_handle = NULL;
|
||||
static lv_disp_draw_buf_t disp_buf; // contains internal graphic buffer(s) called draw buffer(s)
|
||||
static lv_disp_drv_t disp_drv; // contains callback functions
|
||||
static lv_color_t *lv_disp_buf;
|
||||
static bool is_initialized_lvgl = false;
|
||||
#if defined(LCD_MODULE_CMD_1)
|
||||
typedef struct {
|
||||
uint8_t cmd;
|
||||
uint8_t data[14];
|
||||
uint8_t len;
|
||||
} lcd_cmd_t;
|
||||
|
||||
lcd_cmd_t lcd_st7789v[] = {
|
||||
{0x11, {0}, 0 | 0x80},
|
||||
{0x3A, {0X05}, 1},
|
||||
{0xB2, {0X0B, 0X0B, 0X00, 0X33, 0X33}, 5},
|
||||
{0xB7, {0X75}, 1},
|
||||
{0xBB, {0X28}, 1},
|
||||
{0xC0, {0X2C}, 1},
|
||||
{0xC2, {0X01}, 1},
|
||||
{0xC3, {0X1F}, 1},
|
||||
{0xC6, {0X13}, 1},
|
||||
{0xD0, {0XA7}, 1},
|
||||
{0xD0, {0XA4, 0XA1}, 2},
|
||||
{0xD6, {0XA1}, 1},
|
||||
{0xE0, {0XF0, 0X05, 0X0A, 0X06, 0X06, 0X03, 0X2B, 0X32, 0X43, 0X36, 0X11, 0X10, 0X2B, 0X32}, 14},
|
||||
{0xE1, {0XF0, 0X08, 0X0C, 0X0B, 0X09, 0X24, 0X2B, 0X22, 0X43, 0X38, 0X15, 0X16, 0X2F, 0X37}, 14},
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
TouchLib touch(Wire, PIN_IIC_SDA, PIN_IIC_SCL, CTS328_SLAVE_ADDRESS, PIN_TOUCH_RES);
|
||||
|
||||
bool inited_touch = false;
|
||||
#if defined(TOUCH_READ_FROM_INTERRNUPT)
|
||||
bool get_int_signal = false;
|
||||
#endif
|
||||
|
||||
static bool example_notify_lvgl_flush_ready(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_io_event_data_t *edata, void *user_ctx)
|
||||
{
|
||||
if (is_initialized_lvgl) {
|
||||
lv_disp_drv_t *disp_driver = (lv_disp_drv_t *)user_ctx;
|
||||
lv_disp_flush_ready(disp_driver);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void example_lvgl_flush_cb(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map)
|
||||
{
|
||||
esp_lcd_panel_handle_t panel_handle = (esp_lcd_panel_handle_t)drv->user_data;
|
||||
int offsetx1 = area->x1;
|
||||
int offsetx2 = area->x2;
|
||||
int offsety1 = area->y1;
|
||||
int offsety2 = area->y2;
|
||||
// copy a buffer's content to a specific area of the display
|
||||
esp_lcd_panel_draw_bitmap(panel_handle, offsetx1, offsety1, offsetx2 + 1, offsety2 + 1, color_map);
|
||||
}
|
||||
|
||||
static void lv_touchpad_read(lv_indev_drv_t *indev_driver, lv_indev_data_t *data)
|
||||
{
|
||||
#if defined(TOUCH_READ_FROM_INTERRNUPT)
|
||||
if (get_int_signal) {
|
||||
get_int_signal = false;
|
||||
touch.read();
|
||||
#else
|
||||
if (touch.read()) {
|
||||
#endif
|
||||
TP_Point t = touch.getPoint(0);
|
||||
data->point.x = t.x;
|
||||
data->point.y = t.y;
|
||||
data->state = LV_INDEV_STATE_PR;
|
||||
} else
|
||||
data->state = LV_INDEV_STATE_REL;
|
||||
}
|
||||
|
||||
void setup()
|
||||
{
|
||||
pinMode(PIN_POWER_ON, OUTPUT);
|
||||
digitalWrite(PIN_POWER_ON, HIGH);
|
||||
Serial.begin(115200);
|
||||
|
||||
pinMode(PIN_LCD_RD, OUTPUT);
|
||||
digitalWrite(PIN_LCD_RD, HIGH);
|
||||
esp_lcd_i80_bus_handle_t i80_bus = NULL;
|
||||
esp_lcd_i80_bus_config_t bus_config = {
|
||||
.dc_gpio_num = PIN_LCD_DC,
|
||||
.wr_gpio_num = PIN_LCD_WR,
|
||||
.clk_src = LCD_CLK_SRC_PLL160M,
|
||||
.data_gpio_nums =
|
||||
{
|
||||
PIN_LCD_D0,
|
||||
PIN_LCD_D1,
|
||||
PIN_LCD_D2,
|
||||
PIN_LCD_D3,
|
||||
PIN_LCD_D4,
|
||||
PIN_LCD_D5,
|
||||
PIN_LCD_D6,
|
||||
PIN_LCD_D7,
|
||||
},
|
||||
.bus_width = 8,
|
||||
.max_transfer_bytes = LVGL_LCD_BUF_SIZE * sizeof(uint16_t),
|
||||
};
|
||||
esp_lcd_new_i80_bus(&bus_config, &i80_bus);
|
||||
|
||||
esp_lcd_panel_io_i80_config_t io_config = {
|
||||
.cs_gpio_num = PIN_LCD_CS,
|
||||
.pclk_hz = EXAMPLE_LCD_PIXEL_CLOCK_HZ,
|
||||
.trans_queue_depth = 20,
|
||||
.on_color_trans_done = example_notify_lvgl_flush_ready,
|
||||
.user_ctx = &disp_drv,
|
||||
.lcd_cmd_bits = 8,
|
||||
.lcd_param_bits = 8,
|
||||
.dc_levels =
|
||||
{
|
||||
.dc_idle_level = 0,
|
||||
.dc_cmd_level = 0,
|
||||
.dc_dummy_level = 0,
|
||||
.dc_data_level = 1,
|
||||
},
|
||||
};
|
||||
ESP_ERROR_CHECK(esp_lcd_new_panel_io_i80(i80_bus, &io_config, &io_handle));
|
||||
esp_lcd_panel_handle_t panel_handle = NULL;
|
||||
esp_lcd_panel_dev_config_t panel_config = {
|
||||
.reset_gpio_num = PIN_LCD_RES,
|
||||
.color_space = ESP_LCD_COLOR_SPACE_RGB,
|
||||
.bits_per_pixel = 16,
|
||||
};
|
||||
esp_lcd_new_panel_st7789(io_handle, &panel_config, &panel_handle);
|
||||
esp_lcd_panel_reset(panel_handle);
|
||||
esp_lcd_panel_init(panel_handle);
|
||||
esp_lcd_panel_invert_color(panel_handle, true);
|
||||
|
||||
esp_lcd_panel_swap_xy(panel_handle, true);
|
||||
esp_lcd_panel_mirror(panel_handle, false, true);
|
||||
// the gap is LCD panel specific, even panels with the same driver IC, can
|
||||
// have different gap value
|
||||
esp_lcd_panel_set_gap(panel_handle, 0, 35);
|
||||
#if defined(LCD_MODULE_CMD_1)
|
||||
for (uint8_t i = 0; i < (sizeof(lcd_st7789v) / sizeof(lcd_cmd_t)); i++) {
|
||||
esp_lcd_panel_io_tx_param(io_handle, lcd_st7789v[i].cmd, lcd_st7789v[i].data, lcd_st7789v[i].len & 0x7f);
|
||||
if (lcd_st7789v[i].len & 0x80)
|
||||
delay(120);
|
||||
}
|
||||
#endif
|
||||
/* Lighten the screen with gradient */
|
||||
ledcSetup(0, 10000, 8);
|
||||
ledcAttachPin(PIN_LCD_BL, 0);
|
||||
for (uint8_t i = 0; i < 0xFF; i++) {
|
||||
ledcWrite(0, i);
|
||||
delay(2);
|
||||
}
|
||||
|
||||
lv_init();
|
||||
lv_disp_buf = (lv_color_t *)heap_caps_malloc(LVGL_LCD_BUF_SIZE * sizeof(lv_color_t), MALLOC_CAP_DMA | MALLOC_CAP_INTERNAL);
|
||||
|
||||
lv_disp_draw_buf_init(&disp_buf, lv_disp_buf, NULL, LVGL_LCD_BUF_SIZE);
|
||||
/*Initialize the display*/
|
||||
lv_disp_drv_init(&disp_drv);
|
||||
/*Change the following line to your display resolution*/
|
||||
disp_drv.hor_res = EXAMPLE_LCD_H_RES;
|
||||
disp_drv.ver_res = EXAMPLE_LCD_V_RES;
|
||||
disp_drv.flush_cb = example_lvgl_flush_cb;
|
||||
disp_drv.draw_buf = &disp_buf;
|
||||
disp_drv.user_data = panel_handle;
|
||||
lv_disp_drv_register(&disp_drv);
|
||||
|
||||
/* Register touch brush with LVGL */
|
||||
Wire.begin(PIN_IIC_SDA, PIN_IIC_SCL, 800000);
|
||||
inited_touch = touch.init();
|
||||
if (inited_touch) {
|
||||
touch.setRotation(1);
|
||||
static lv_indev_drv_t indev_drv;
|
||||
lv_indev_drv_init(&indev_drv);
|
||||
indev_drv.type = LV_INDEV_TYPE_POINTER;
|
||||
indev_drv.read_cb = lv_touchpad_read;
|
||||
lv_indev_drv_register(&indev_drv);
|
||||
}
|
||||
is_initialized_lvgl = true;
|
||||
#if defined(TOUCH_READ_FROM_INTERRNUPT)
|
||||
attachInterrupt(
|
||||
PIN_TOUCH_INT, [] { get_int_signal = true; }, FALLING);
|
||||
#endif
|
||||
|
||||
#if LV_USE_DEMO_WIDGETS
|
||||
lv_demo_widgets();
|
||||
#elif LV_USE_DEMO_BENCHMARK
|
||||
lv_demo_benchmark();
|
||||
#elif LV_USE_DEMO_STRESS
|
||||
lv_demo_stress();
|
||||
#elif LV_USE_DEMO_KEYPAD_AND_ENCODER
|
||||
lv_demo_keypad_encoder();
|
||||
#elif LV_USE_DEMO_MUSIC
|
||||
lv_demo_music();
|
||||
#endif
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
lv_timer_handler();
|
||||
delay(2);
|
||||
}
|
||||
49
T-Display-S3-main/example/lv_demos/pin_config.h
Normal file
49
T-Display-S3-main/example/lv_demos/pin_config.h
Normal file
@@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#define WIFI_SSID "Your-ssid"
|
||||
#define WIFI_PASSWORD "Your-password"
|
||||
|
||||
#define WIFI_CONNECT_WAIT_MAX (30 * 1000)
|
||||
|
||||
#define NTP_SERVER1 "pool.ntp.org"
|
||||
#define NTP_SERVER2 "time.nist.gov"
|
||||
#define GMT_OFFSET_SEC (3600 * 8)
|
||||
#define DAY_LIGHT_OFFSET_SEC 0
|
||||
|
||||
/* LCD CONFIG */
|
||||
#define EXAMPLE_LCD_PIXEL_CLOCK_HZ (6528000) //(10 * 1000 * 1000)
|
||||
// The pixel number in horizontal and vertical
|
||||
#define EXAMPLE_LCD_H_RES 320
|
||||
#define EXAMPLE_LCD_V_RES 170
|
||||
#define LVGL_LCD_BUF_SIZE (EXAMPLE_LCD_H_RES * EXAMPLE_LCD_V_RES)
|
||||
#define EXAMPLE_PSRAM_DATA_ALIGNMENT 64
|
||||
|
||||
/*ESP32S3*/
|
||||
#define PIN_LCD_BL 38
|
||||
|
||||
#define PIN_LCD_D0 39
|
||||
#define PIN_LCD_D1 40
|
||||
#define PIN_LCD_D2 41
|
||||
#define PIN_LCD_D3 42
|
||||
#define PIN_LCD_D4 45
|
||||
#define PIN_LCD_D5 46
|
||||
#define PIN_LCD_D6 47
|
||||
#define PIN_LCD_D7 48
|
||||
|
||||
#define PIN_POWER_ON 15
|
||||
|
||||
#define PIN_LCD_RES 5
|
||||
#define PIN_LCD_CS 6
|
||||
#define PIN_LCD_DC 7
|
||||
#define PIN_LCD_WR 8
|
||||
#define PIN_LCD_RD 9
|
||||
|
||||
#define PIN_BUTTON_1 0
|
||||
#define PIN_BUTTON_2 14
|
||||
#define PIN_BAT_VOLT 4
|
||||
|
||||
#define PIN_IIC_SCL 17
|
||||
#define PIN_IIC_SDA 18
|
||||
|
||||
#define PIN_TOUCH_INT 16
|
||||
#define PIN_TOUCH_RES 21
|
||||
Reference in New Issue
Block a user